mojira.dev

JujuStyle7

Assigned

No issues.

Reported

MCPE-234633 Husk's Size is Incorrect Confirmed MCPE-230845 Camel Husk is using incorrect sound effects Fixed MCPE-173513 Mobs with Angry component remains angry if target is already killed Duplicate MCPE-164810 Camel doesnt have a hurt animation Confirmed MCPE-164064 Camel's Dash sound continues playing Fixed MCPE-156556 Warden's Darkness Effect doesn't Function properly Duplicate MCPE-155385 Warden's Right Arm and Head instantly resets its animation timeline when digging. Confirmed MCPE-82265 Piglin's Head Bug Duplicate MCPE-82257 Piglin's Head Armor Works As Intended MCPE-31883 Drowned Mob's Texture and model is buggy. Cannot Reproduce MCPE-31865 No Entity have knock back when death Duplicate MCPE-31819 Entities has no knock back when death Duplicate MCPE-25906 Bug with Sugar Cane Terrain Colors Duplicate MCPE-21721 Evoker's sounds when summoning and changing sheep color is wrong Duplicate MCPE-21720 The other hand thinks it holding something but it's not. Duplicate MCPE-17625 The 2 minor heads are not attackable Duplicate MCPE-15292 Husk and Stray Duplicate MCPE-14043 Mob Dying in Mid Air Duplicate

Comments

maybe change the collision size bcause of the scale, If you compare from java and bedrock, its not the same height making it a bug

Please Fix Warden's animation to match up with java. 

The bug had striked again on 1.18.30.20/21

i dont think .tga has nothing to be case. its more likely how the texture's opacity was developed during beta testing

I had changed this bug ticket to one issue too.. 

So it should not be invalid if you can check

Is it possible to change the bug ticket into one issue? I already made another ticket on one issue

Im confused. how is it not valid? 

 

Mega_Spud if it has been already duplicated then why, it hasn't been fixed yet? It's been more than 2 years. And helen told me to report it please fix this

This happen in 0.11.0 till now