3 of Camel Husk’s sound effects are incorrect starting that is with “sit_down”, “stand_up” and “dash”. Its currently using Camel’s sound effects when it should be Camel Husk’s sound effects. This can be found in the entities folder “camel_husk.entity.json”
These are the sounds that are found in “sound_definitions.json” but not used for Camel Husk
"mob.camel_husk.dash"
"mob.camel_husk.sit"
"mob.camel_husk.stand"
And these are the sounds in the “camel_husk.entity.json” that is currently being used which is incorrect
"mob.camel.sit"
"mob.camel.stand"
"mob.camel.dash"
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