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MCPE-234633

Husk's Size is 2 pixels Short

Normally Husk was taller than the zombie, by 2 pixels, but with the new version and current, with the introduced spears, Husk’s height is now the same as the zombie’s pixel height. Same thing applies with Baby version for Husk

Screenshot 2026-01-06 182315.png

There is a comparision between before and now with the scale component being removed which is good for the box collision, Idea to give maybe the scale through the entity resource for husk to match with Java’s pixel height.

normal1.png
issue1.png

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Comments 2

The husk being taller than the zombie was a bug that was fixed in 1.19.60. See (MCPE-105369) and (MCPE-163372).

maybe change the collision size bcause of the scale, If you compare from java and bedrock, its not the same height making it a bug

JujuStyle7

(Unassigned)

1541877

Confirmed

Multiple

26.0.26 Preview, 1.21.131 Hotfix, 26.0, 26.10.24 Preview, 26.20.21 Preview, 26.10

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