The combat fixes in 1.18.30 corrected MCPE-82952 in a technical sense, but in the wrong direction. Now Resistance V > Resistance IV, but all of the % damage reductions are one level too low.
Steps to Reproduce
Create a world on normal difficulty with cheats enabled and natural regeneration off.
Trap a vindicator in a 1 x 2 x 1 box using a trapdoor at head height so that you can walk in to visit him.
Give yourself Resistance I (/effect @s resistance 100 0 true)
Walk in-and-out of the vindicator's box until it hits you.
Health yourself with (/effect @s instant_health 1 0 true)
Repeat steps (3) - (5) for Resistance levels up to V.
Results
Resistance Level | Expected Damage | Observed Damage |
---|---|---|
I | 10 (20% reduction) | 13 (0% reduction) |
II | 7 (40% reduction) | 10 (20% reduction) |
III | 5 (60% reduction) | 7 (40% reduction) |
IV | 3 (80% reduction) | 5 (60% reduction) |
V | 0 (100% reduction) | 3 (80% reduction) |
Linked issues
discovered while testing 1
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