mojira.dev
MCPE-156154

Janky gameplay and capped render latency while VSync is on.

I am experiencing janky gameplay and delayed FPS results throughout the rest of the gameplay while "VSync" is on. I tried to benchmark and compare both 1.18.12 86x Build (Final non-Render Dragon Release) and 1.18.31 64x Build.

To my results, FPS stayed over 60 same as both versions, the difference is the rendering latency. Through version 1.18.31, I got around only 16+ milliseconds and the latency is capped. In version 1.18.12, I am getting around 1 millisecond to 5 milliseconds which is smoother compared to 1.18.30. My only two solutions are, turning "VSync" off, and yet I have my frames torn and making my GPU usage high, making my GPU suffer in performance.

Here are my screenshots with both versions with the performance overlay on.

 

1.18.12 (86x Build)

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1.18.31

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The choice of my solution is installing the 1.18.12 86x build but the problem is that I cannot join realms/servers that serve the latest version of Minecraft offering only Render Dragon. I can only join Multi-version supported servers like Minecraft's Featured Servers. Please fix this bug quickly as possible. Everybody is having problems with the new Render Dragon's rendering system with the infamous pink glitch when you are staying on the server for too long the more the textures become pink and few lag problems and we can only adapt with the old rendering system. Either way, support 86x builds for newer updates with the old render.

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Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-142934, so this ticket is being resolved and linked as a duplicate.

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Windows

Windows 10 21H2

1.18.33 Hotfix, 1.18.32, 1.18.31

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