The cooldown between hits or the attack speed is not correct.
For example, you hit an iron golem three times in about a second with a sword, then you will notice that the durability of the sword will go down by 3, but the iron golem only takes the damage one time.
Another example, you crit-hit an iron golem extremely quick(something like 3-6 times a second while tapping on the space bar), you will find that there will be more than one spark (or whatever you call the things that appear when critical-hitting an entity) coming out, and the durability will be going down very quickly, but the entity only takes the damage one time.
So basically, when you hit entities really fast, it only takes the damage one time every few swings, but your durability will drop down every time you swing at them.
I also check the items (blocks and stuff), but it seems like they also have no cooldown between hits.
Comments 10
I believe this is not a bug. Hits have a cool down during which an entity cannot take damage. The sword is still being swung and so takes hit points to the durability.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
Quick Links:
π Issue Guidelines β π¬ Mojang Support β π Project Summary β π§ Suggestions β π Minecraft Wiki
This issue is duplicated by MCPE-157150.
It's still an issue as of version 1.19.51, but it's supposedly fixed in version 1.19.60.24.
This issue is duplicated by MCPE-157150.
It's still an issue as of version 1.19.51, but it's supposedly fixed in version 1.19.60.24.
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed asΒ Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following theΒ Issue GuidelinesΒ which includes steps to reproduce the problem.
Quick Links:
πΒ Issue GuidelinesΒ β π¬Β Mojang SupportΒ β π§Β SuggestionsΒ β πΒ Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed asΒ Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following theΒ Issue GuidelinesΒ which includes steps to reproduce the problem.
Quick Links:
πΒ Issue GuidelinesΒ β π¬Β Mojang SupportΒ β π§Β SuggestionsΒ β πΒ Minecraft Wiki
I believe this is not a bug. Hits have a cool down during which an entity cannot take damage. The sword is still being swung and so takes hit points to the durability.