mojira.dev
MCPE-156420

Falling blocks have choppy animation (again)

Falling blocks such as Sand, gravel, anvil, etc.
Have a very choppy animation.

This was fixed in 1.18.10,
But it's back on 1.18.30,
This might be due to the 1.18.30 changelog:
"All falling blocks once again have a full-block hitbox"

This is different from: MCPE-142010

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[media]
v-baslod

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Could you please provide a video showcasing the issue?

This ticket will automatically reopen when you reply.

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GoldenHelmet

Confirmed in 1.19.60 on Windows. As the sand blocks in this video hit the ground they appear to teleport back up by a block.

[media]

This may be cause by MCPE-123321 / MCPE-166739 where the client-side movement animation for falling entities is highly inaccurate. In the case of falling blocks, the teleporting back up may be because the block lands client-side before it lands server-side, and then it teleports to try to re-sync.

migrated

(Unassigned)

967893

Confirmed

Multiple

Android 11

1.19.10.22 Preview, 1.19.10.20 Preview, 1.18.33 Hotfix, 1.18.32, 1.18.31, 1.19.0, 1.19.21 Hotfix, 1.19.60, 1.20.1 Hotfix, 1.20.31 Hotfix

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