mojira.dev
MCPE-156512

Non-full blocks' hitbox ignored when pointer passes through another non-full block underwater

Underwater, if the pointer is passing through a non-full block, it will ignore the collision box of the non-full block behind it causing the full block behind it to get destroyed when left-clicking.

Examples in the screenshots: button, slab

Exception: stairs sometimes work if at certain angles.

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Comments 1

Thank you for your report!
We're tracking this issue in MCPE-82200, so this ticket is being resolved and linked as a duplicate.

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best beast

(Unassigned)

Unconfirmed

Windows

windows 11

1.18.31

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