mojira.dev
MCPE-156606

Several plant hitboxes are incorrect

Ever since the release of RenderDragon on all Bedrock platforms, notably iOS and Android, I've been noticing that several plant hitboxes are incorrect. By saying 'plants,' I'm talking about the hitboxes of grass, flowers, seeds, crops, and possibly vines as well.

As seen in the attached images below, taken from an iPad Pro 11", the hitboxes for most of these plants are incorrect and look very strange upon hovering cursor/touch circle.

 

Reproduce Steps

  • Create a new survival word;

  • Enter the game (preferably look for a flower forest)

  • Notice how grass and flower hitboxes are incorrect on hover. — ❌

 

Expected Results

  • Affected plant hitboxes are correct and are no longer improperly sized. — ✔

Related issues

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migrated
[media][media][media]
[Mod] OcelotOnesie

Thank you for your report!
We're tracking this issue in MCPE-102808, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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migrated

(Unassigned)

Unconfirmed

Multiple

iPadOS 15.5

RenderDragon, hitbox, rendering

1.18.33 Hotfix, 1.18.31

Retrieved