When the experimental minecraft:block_placer
item component is used to place a block, the default stone sound is used for placement.
Steps to Reproduce:
Create a behavior pack
Create an item with the
minecraft:block_placer
componentSelect a block that doesn't use the stone sound (for easy differentiation)
Create a new world with the behavior pack and Holiday Creator Features enabled
Place the block via the item
Observe result
Observed Results:
The block is placed using the stone/default block sound, instead of the sound set in the blocks.json
file in the resource pack.
Expected Results:
The block should be placed using the placement sound set in the blocks.json
file.{*}{*}
Comments 3
This appears to be fixed in the latest preview, so it should come to stable with the full release of 1.19.10. Thank you for your time, and sorry for any inconvenience!
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Resolving temporarily as Awaiting Response. Could you please add an example behavior pack to your report? This ticket will reopen automatically when you reply.