Hello, I have came to report this unexpected problem with the movement on the new update. When moving to the left or right on the ground, the character ignores that input and just punches the air, this problem now just arrived from the pass of the new update, and I am unsure of what would be causing it.
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Trying to make it clear what I mean, the breaking animation should not be happening over the arrow button.
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Thank you for your report!
We're tracking this issue in MCPE-156103, so this ticket is being resolved and linked as a duplicate.
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