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MCPE-158175

Sculk sensors on Bedrock lack a cooldown state after deactivating

On Java Edition, sculk sensors switch to a cooldown state for 1 game tick to prevent components powered by them from activating the sensors in a loop. This feature is not present in Bedrock.

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Comments 3

Can you upload a video to the issue?

@Magdalena Wardak I attached the video for the Bedrock sculk sensor. The lack of the cooldown causes an unintended redstone loop like this. Sculk sensors have a cooldown state specifically to prevent this issue.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

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user-da766

(Unassigned)

810613

Confirmed

Windows

1.19.10.24 Preview, 1.19.2 Hotfix

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