The campfire smoke render distance in Minecraft Bedrock is far too short. It seems a bit silly to have a "smoke signal" mechanic in the game when you have to stand at linear distance of 32 blocks away from it to even see it at all. Considering both width and height distance away from the campfire counts as being a block away, a 32 block render distance is just too short. With a campfire 16 blocks above me have to be 16 blocks away to see the smoke signal at all
I have attached three pictures below; two with me standing at the same Y level as the campfires on the two blocks at maximum render distance that the smoke will spawn, The third is a picture of me on the ground at the same X and Z as picture with smoke but different Y coordinate, with no smoke. (Coordinates on screenshot)
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We're tracking this issue in MCPE-42512, so this ticket is being resolved and linked as a duplicate.
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