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MCPE-158966

Blocks render incorrectly from a distance

In the latest beta, for some odd reason, from a very short distance (one or two chunks most likely), blocks render very strangely. This is hard to explain in words, so I have attached images below.

 

Changing anti aliasing settings, simulation distance, and experimental features does not fix this bug.

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FireLiz

(Unassigned)

820605

Confirmed

Windows

1.19.20.22 Preview

1.19.20.23 Preview

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