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MCPE-15933

iPad mini MCPE crash during world generation

IPad mini, plenty of storage room, not jailbroken, good network contact. Upgraded to 0.15.0 after never having any problems of any sort with MCPE in previous versions. After upgrade, Mojang loads, main screen loads. Skins, Xbox login, options, etc are all ok. All old worlds from previous versions are gone, and so clicked create (creative). Building terrain screen, gets about half way then crashes out to iOS home screen. When trying again the failed world is now on the menu with a 0.0kb size. Deleted to old worlds, tried again, same results. Have tried with Xbox live logged in and not logged in, no change.
This is more than a minor bug. It's a complete show stopper for the program. Take a look at the comments on the App store!

Comments 5

Have now tested a second iPad mini with the same results. Identical configuration, iOS version and game version. Blacks out of game a few moments after loading and back to the iOS home screen. They are not logged into Xbox. Options, config settings, skins, etc. all work without problem.
Worth noting that iPad number two was upgraded to the latest iOS as was MCPE to 0.15.0 to generate the problem. Was working fine when operating on its previous version.

@unknown I can't recall if I asked. Have you changed the texture pack to something other than default at any point?

@rplatham Everything is default. Vanillia textures and Steve as the player skin.

UPDATE: Have discovered that this problem occurs when connected to the net. If either 1) no internet available or 2) Multiplayer and LAN options are turned off, then the game will load and play.
Have replicated this problem on two different iPad minis.

Updated to indicate that 0.15.2 is also affected by the same problem. Confirmed again that it is active LAN, Multiplayer, etc. settings that cause this problem to generate.

Ashley Riddell

(Unassigned)

Unconfirmed

Tablet - iOS - iPad Mini

9.3.2

crash

0.15.0, 0.15.2

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