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MCPE-159541

Sculk Shrieker warning level does not reset to 0 after player's death

Sculk Shrieker warning level does not reset to 0 after player's death in bedrock edition unlike java edition.

steps:

  1. activate sculk shrieker 4 times until warden is emerged

  2. kill yourself using /kill or other ways

  3. try activate shrieker again.

  4. repeat the steps in both edition. java/bedrock

results: {java edition}:

this is the nbt tag for player before death and the warden emerges.

[media]

this is the nbt tag after players death

[media]

that means in java edition when trying to activete the shrieker again after death. the subtitles will show warden approaches.

{Bedrock edition};

even i didn't have nbt tag evidence to prove this. but we can see that after players death when we try to activate the shrieker. the warden immediately emerges. meaning that the warning level is still 4 not reset to 0. if it is indeed 0. it should not emerges.

 

expected. the shrieker warning level should reset to 0 just like java edition

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Thank you for your report!
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Amir Zikry

(Unassigned)

836724

Confirmed

Multiple

vanilla-parity

1.19.20.23 Preview, 1.19.10

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