mojira.dev
MCPE-159991

Loading a world with RTX/ray tracing disabled and then enabling it causes skin to turn black

This is an extension of MCPE-156577.

This problem happens after I loaded an RTX pack but turned off ray tracing. When you enter the world and turn ray tracing on, you can see the black skin.

MCPE-156577 has been fixed, but it seems that the problem is not fixed completely.

Steps to Reproduce:

  1. Activate an RTX pack in Settings > Global Resources

  2. Navigate to Settings > Video and make sure that the Ray Tracing option is disabled

  3. Open a world and enable RTX

  4. Look at the player's skin

Observed Results:
The player's skin is completely black.

Expected Results:
The player's skin should look the same as it does when RTX is disabled.

Linked issues

Attachments

Comments 2

I can't reproduce this with my texture pack (Defined PBR - A Vanilla RTX Resource Pack 1.1.8). Please attach your texture pack.

[Defined PBR - A Vanilla RTX Resource Pack 1.1.8] has no problem because of its definition on skin texture. However, other packs like [Vanilla-RTX-Normals-v1.7.2] and some older packs which have no definiton on skin texture can cause this problem.

Annoying Villager

(Unassigned)

882410

Confirmed

Windows

Windows10, Windows 11

RTX, raytracing

1.19.30.22 Preview, 1.19.11 Hotfix, 1.19.20, 1.19.21 Hotfix, 1.19.22 Hotfix, 1.19.51, 1.19.62, 1.21.1 Hotfix

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