Windows 10 Enterprise
Ryzen 7 2700
Vega 56
Valve Index
16GB ram
Running Minecraft in OpenXR to play on the Valve Index through SteamVR works perfectly for a minute or so, then without fail crashes, it has been this way since at least 1.18. This is not a memory leak, and not an issue with SteamVR's openXR implementation as far as I can tell, as other OpenXR games do not crash. I've seen plenty of other people complaining about this, but no current ticket. Please fix the VR implementation.
Steps to reproduce:
Launch SteamVR
Launch minecraft using "minecraft://Mode/?OpenXR=true"
Wait about a minute and the game will crash, both in game and on main menu.
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We're tracking this issue in MCPE-16946, so this ticket is being resolved and linked as a duplicate.
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