I finally found where the storage bug came from, without your help... After deleting and reinstalling the application, rebuilding the console's database, and doing all the usual manipulations recommended by Sony and Mojang, I ended up isolating the problem 😠!!!
When I am in the video settings of the game, if I want to open my world, I must imperatively lower the '' render distance '' to a minimum (5). If this parameter is by default (28) at the start of the world, it's guaranteed to crash !
Once the world is loaded, with the ''render distance'' at minimum (on 5), I can increase it, but maximum at 16, otherwise it's the crash !!!!
There is a real graphic problem, because the ps5 allows you to set the ''render distance'' to 28, which is the maximum by default... there, it's not possible. It is also this bug that causes the green worlds, the pink and black worlds, the total transparency of certain items, in short all the crashes...
Please intervene URGENTLY to solve the problem with a dedicated update.
Have a good day.
Comments 3
Apologies for that, we do try and leave a comment/explanation where we can but this one must have slipped through.
Thank you for taking the time to report the issue, and for mentioning the potential workaround, we will look into this further.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
The only thing you said is '' invalid '', invalid what ? You capacity to talk with gamer ? Why nobody answer to me, normaly it will be respectful about you to said to me '' thank you for found it '' !!! You really don't care about us.