When the whiterboss performs his initial summon animation, he presents a visual error where his skin turns completely white at the same time he can also move, something that doesn't happen with the java whiterboss... however this visual error disappears when the summoning animation ends.... Again when he is dying, it returns to present the same errors that were mentioned at the beginning of the text
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We're tracking this issue in MCPE-64537, so this ticket is being resolved and linked as a duplicate.
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