When the dragon spits breath, the dragon's breath comes out of her mouth and forms a pool where it lands. If there are no blocks where it lands to form a pool, the game will freeze and the only way to reload the world is to quit out of the app and rejoin, where the world would be rolled back a few seconds before the dragon breathed.
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I have updated MCPE-161204. This issue occurs when Dragon's breath doesn't reach the block and can be reproduced in several ways.
Thank you for your report!
We're tracking this issue in MCPE-161204, so this ticket is being resolved and linked as a duplicate.
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I think this is another case of MCPE-161204