Steps to Reproduce:
Enable the new touch control scheme in the settings;
Switch to either the "Touch" or the "Crosshair" interaction models;
Ride any entity.
Observed Results:
The entity jump button is blurry and has semi transparent pixels outside the corners.
Expected Results:
The entity jump button has sharp visuals, with nothing out of its main shape.
Screenshots/Videos attached: Yes
Notes: This doesn't affect the texture displayed while the button is pressed.
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We're tracking this issue in MCPE-156722, so this ticket is being resolved and linked as a duplicate.
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