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MCPE-16316

Hostile mob farm with flushing system not working

In my mcpe world I have built a 10 story hostile mob farm with an auto flushing system. The farm I used was mumbo jumbo's design. I afk 24 blocks from the center of the farm and I only get spawns for 5 minutes after loading the world, then they stop. From what I know mcpe and mcpc have the same spawning rules when I built the same farm on the pc edition I got incredible amounts of drops. Is there some bug that affects how mobs spawn in pocket edition?
PS: I have lit all nearby land and caves and have it in hard mode.

Related issues

Comments

migrated

I'm pretty sure that's a consequence of MCPE-12422. What do you think @unknown?

migrated

I'm pretty sure that's a consequence of MCPE-12422. What do you think @unknown?

migrated

I'm pretty sure that's a consequence of MCPE-12422. What do you think @unknown?

migrated

Oh that does make sense thanks for telling me about it. But it makes me angry that I built that massive mob farm to get no rewards, and the developers see it as a minor issue.

migrated

Oh that does make sense thanks for telling me about it. But it makes me angry that I built that massive mob farm to get no rewards, and the developers see it as a minor issue.

migrated

Oh that does make sense thanks for telling me about it. But it makes me angry that I built that massive mob farm to get no rewards, and the developers see it as a minor issue.

migrated

(Unassigned)

Unconfirmed

Phone - Android - Samsung Other (Specify in description)

Android 5.1

0.15.3

Retrieved