On the java edition the shriek particles go to "slam" on the block above under the 3 blocks from the shrieker. On the bedrock, on the other hand, they pass him. It is very bad to see.
Place the sculk shrieker and activate it with the sensor. Then put two blocks on top of the shrieker and then break the first one. Then activate the shrieker again. TAKE THIS TEST ON BOTH JAVA AND BEDROCK
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However, this issue has been closed as Won't Fix.
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