This just happened after the 1.19.40 release...
Seed: -1035687192
Coordinates: (-720, ?, 205)
The Ancient City in question is directly below the world spawn.
I had a gold farm (Flickering nether portal that drops zombified piglins into a trident killer) above y-0 and it worked as it should.
After 1.19.40, it no longer spawned zombified piglins. It's directly above an Ancient City. Apparently, the fix to stop hostile mobs from spawning in an Ancient City stops mobs from spawning from the bottom of the world to at least the surface.
I'm thinking it's all cave spawns that are being prevented by the Ancient City. I am noticing some foxes spawning on the surface.
Comments 4
Experimenting further, it may not be preventing all the way up to the top of the world, but it's definitely significantly higher than the uppermost area of the Ancient City. When in the Ancient City, there's a very clear change in environment from a Lush Cave that's directly above the Ancient City into the Ancient City. That's around y -18. The bottommost Obsidian block of my gold farm's Nether Portal is at y 1. Before 1.19.40, it spawned zombified piglins like it should. After, it doesn't spawn any at all. Slimes also use to spawn in the area of the portal and they no longer do either.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Could you please provide the seed and coordinates in which you are experiencing the issue?
This ticket will automatically reopen when you reply.
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