mojira.dev
MCPE-164071

The Pointy Ears paid cosmetic is not rendering correctly

The “pointy ears” cosmetic item is rendering incorrectly when the player looks up and down. Specifically, the ears are becoming dark when the player looks up, and bright when they look down, when viewing the character from their front. It appears that when the game has inverted how it renders brightness and shadow on the character model’s face when it comes to the ears.

Expected Behavior: The ear cosmetic renders in-line with the rest of the character face.

 
Current Behavior: The ear cosmetic is dark when the face is light, and vis versa. 

To Replicate: Equip the pointy ear cosmetic. Enter a game. Switch to third person, with the player model looking at the camera. Look up and down. 

This issue affects both the current release and current beta. 

Attachments

Comments 13

I’ve added a small video to help visualize the bug, as well as updated the version affected to reflect that the bug is still present in Preview 1.19.60.22.

The bug is still present in Preview 1.20.50.24. 

This bug is still present in preview 1.20.60.20.

The bug affects the current preview release 1.20.60.21.

The bug still affects the most current version, Preview 1.21.0.26.

3 more comments

Affects current Preview, 1.21.50.24

Affects current Preview, 1.21.50.25

Affects version 1.21.50.26. 

Affects the most recent Preview, 1.21.60.21. 

Affects Preview 1.21.60.23. 

Artlees

(Unassigned)

928260

Confirmed

Multiple

cosmetic, paid, rendering

1.19.60.22 Preview, 1.19.50.23 Preview, 1.20.50.24 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview

1.21.73 Hotfix

Retrieved