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MCPE-164422

Can't enable raytracing on Intel Arc GPU

I just got an Intel Arc A770 GPU, and Minecraft Bedrock won't let me enable ray tracing.   The toggle is greyed out, just as it was on my previous GPU, which didn't support ray tracing.

I can verify with 3dmark and Quake 2 RTX that the ray tracing on this GPU works.

A bunch of reviews just silently didn't even mention Minecraft Bedrock, so I checked here and found that nobody had formally reported the issue.

Aside from waiting for an update, is there any public way to force-enable it?

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Comments 5

Since you are asking for help, you might want to visit Community Support. This bug tracker is not a technical assistance site.
You might also want to review this FAQ to see if there is anything that helps you there.

It's not a request for help, it's a bug.  

  • GPU: DirectX hardware ray tracing capable GPU like NVIDIA GeForce® RTX 20 Series and higher, and AMD Radeon™ RX 6000 Series and higher 

The Intel ARC is a DirectX hardware ray tracing capable GPU.

But this error message sounds like the game is checking for specific GPUs, not just for ray-tracing capability.

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Reply from @unknown:
Might be a bug, but you did ask "is there any public way to force-enable it?", which is why I suggested visiting Community Support.

Minecraft currently runs on DirectX 11 on Intel graphics cards in 1.19.41, and ray tracing requires DirectX 12. The latest Minecraft Preview version has DirectX 12 support for Intel graphics cards for compatible drivers, so you may want to try installing the Minecraft Preview app and see if you can enable ray tracing there.

It can be enabled for me with the current preview, and with driver .4091. However, based on the looks it doesn't seem correct - though that might be a different issue.

Edit: Nevermind, it's all working fine, just picked a bad example from the Marketplace at first - the Lights and Colour one looks good!

@unknown: Is this still an issue for you?

DanaG

(Unassigned)

Unconfirmed

Windows

1.19.41

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