mojira.dev
MCPE-164720

Some doors have an incorrect (randomized) open/close sounds in the sound parity update

I was testing the new door sounds on the new update (1.19.50) and when I tested the Bamboo, Crimson and Warped doors, the sounds are incorrect when opening or closing the door.
To reproduce this bug:

  1. Turn on experiments on the create world

  2. Pick either the Bamboo, Crimson or Warped doors

  3. Listen carefully on the sounds

Linked issues

Attachments

Comments 3

Hi. What do you mean by incorrect, is it parity with Java or something else?

I'm referring to its door sounds that were "incorrect" by its opening and close sounds like if the door is opened, the door would sometimes use the close sound or vice versa just like the old sounds of doors in Bedrock Edition.

That's in parity with java's behavior, and that got WAI'd, so this should get WAI'd too.

RealPlayer1MC

(Unassigned)

940769

Confirmed

Multiple

1.19.60.24 Preview, 1.19.50, 1.19.51

Retrieved