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MCPE-166639

If you set a command block to "tp @e[type=!player] ~ ~ ~" If you place an ender crystal at this time, the ender crystal will still be in place, but the damage and explosion will be reflected above the command block

Setting "tp @e[type=!player] ~ ~ ~" in the command block (the value of ~ ~ ~ is not important) will transfer all entities to the specified location, but within the range of the command taking effect, placing an ender crystal should be on the command block. However, its position will still be in place (the model is not teleported, normal rendering), mouse click on it, and it will explode on the command block (specified position or value ~ ~ ~). And the explosion that occurs on the command block is against the entity and the player.

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Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-99486, so this ticket is being resolved and linked as a duplicate.

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LORENTZE

(Unassigned)

Unconfirmed

Multiple

Windows 11 22H2

1.19.70.21 Preview, 1.19.70.20 Preview, 1.19.51

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