A problem that often occurs is taking damage from ghasts and piglins and other nether mobs before the loading screen is finished. This happens leaving the nether as well.
Is this a design feature or a bug? Very frustrating.
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A problem that often occurs is taking damage from ghasts and piglins and other nether mobs before the loading screen is finished. This happens leaving the nether as well.
Is this a design feature or a bug? Very frustrating.
migrated
(Unassigned)
Unconfirmed
PlayStation
1.19.63
Retrieved
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We're tracking this issue in MCPE-42310, so this ticket is being resolved and linked as a duplicate.
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