mojira.dev
MCPE-42310

Players can spawn in and take damage or die before the world loads correctly

Verification builds:
1.10.0.4 Beta
1.9.0

Summary:
Players can spawn into a world and take damage before the world has finished loading, or before the player has fully joined a multiplayer world. This can result in players dying before they are able to move to safety.

Steps to Reproduce:

  1. Spawn a zombie

  2. Enter survival mode

  3. Leave the world

  4. Join the world again

Observed Results:
The player rejoins in the middle of an attack, with a different amount of health than from when they last left the world, suggesting that the zombie had free hits on the player.

Expected Results:
Players should not die or take damage before they have fully joined the world.

Screenshots/Videos attached: No

Notes:

Related issues

BDS-12309 While opening the map, creatures can attack us before the map is fully loaded. BDS-18233 You can get killed on loading screens. BDS-18968 Nether/ Overworld bug BDS-19173 When entering and leaving the portal to the Nether, the loading screen is present while the game is being developed BDS-19409 nether portal BDS-19494 Going into nether BDS-19566 Loading screen error MCPE-42866 After upgrade to 1.9 the loading screen is present much longer, and at the end it is over the already running game - player can die in such scenario MCPE-47236 When opening a world/ switching dimensions, it takes ages to load. MCPE-65242 Logging in bug MCPE-73895 The game spawns me before I can move MCPE-80456 Players spawning in lava MCPE-81835 Drowning before I have fully joined MCPE-88896 nether bug MCPE-90196 underwater instant death MCPE-92205 Portal problem MCPE-93866 My character loads in before the world is done loading so I die and lose everthing MCPE-109280 Immediately drowning when rejoin after logging off while under water. MCPE-111195 Delayed Loading MCPE-111331 You can die while still loading into a multiplayer world MCPE-111811 Death while loading in worlds MCPE-115420 Player loads out of nether portal before loading screen ends. MCPE-119058 Died going into nether portal MCPE-122592 Random deaths in survival worlds MCPE-124258 Inaccurate death and spawn MCPE-128889 Spawning before loaded MCPE-131335 Character spawns before camera is displayed MCPE-131383 Died on spawning MCPE-133608 You can die before spawning in MCPE-136470 Make the pause menu actually pause the game MCPE-137319 Nether portal lag MCPE-137693 Drowning after leaving the game. MCPE-138851 Load into world before loading stops MCPE-142818 When I join a world that had mobs around me when I left, I load in dead MCPE-142941 Drowning damage before world creation MCPE-145091 Dying Before Spawning MCPE-161950 Being killed while waiting for the game to start MCPE-162760 Die in lava when enter Nether portal. MCPE-162766 I die when going through a portal MCPE-163146 Whenever I enter the portal for the nether I die because of trying to swim in lava MCPE-163462 If you go through a nether portal, while your still loading mobs can attack you. MCPE-163887 World loads before loading screen is gone MCPE-164006 Died by mobs when entering nether portal MCPE-164191 Able to be attacked when loading in and out the nether MCPE-165286 Able to take damage (and die) before gameplay is finished loading MCPE-165546 Totem of Undying effect lost after save and quit. MCPE-165645 Bugs in the nether portal MCPE-166294 Cross-Platform - Minecraft Character Loads While Still On The Joining The Server Screen MCPE-166295 Cross-Platform - Minecraft Character Loads While Still On The Joining The Server Screen MCPE-166296 Cross-Platform - Minecraft Character Loads While Still On The Joining The Server Screen MCPE-166297 Cross-Platform - Minecraft Character Loads While Still On The Joining The Server Screen MCPE-166298 Minecraft Character Loads While Still On The Joining The Server Screen MCPE-166299 Minecraft Character Loads While Still On The Joining The Server Screen MCPE-166300 Minecraft Character Loads While Still On The Joining The Server Screen MCPE-166595 I'm taking damage whenever I join my Minecraft server MCPE-167628 Nether mobs attacking you when your loading in MCPE-167683 Mobs able to attack during portal loading screen MCPE-168004 Dying from mobs going through nether portal randomly MCPE-168819 dead before loading into the nether MCPE-168845 Nether Portal is trapped by Wither Skeletons on the other side. MCPE-169670 transition through portal takes too long, i am attacked by mobs on the other side before i can do anything about it. MCPE-169702 Mobs kill you while you are in loading screen MCPE-169797 Dying when going through nether portal MCPE-169941 Nether Portal Problems MCPE-169999 Issues with Nether loading times. Causes mobs to attack and potentially kill you MCPE-170395 Player Dies Immediently After Exiting Nether Portal MCPE-170472 Immediate Nether Portal Death MCPE-170753 Monsters spawn before loading screen goes away when going through portals. MCPE-170783 Character loads in much faster than the screen shows MCPE-171044 Damage can happen before loading into a world MCPE-171208 i die before ive even spawned into the nether MCPE-171301 Loading into Nether MCPE-172438 Nether loading screen MCPE-172789 Player loading screen MCPE-172983 Nether generation leaves you vulnerable MCPE-173678 When going through nether portal, while loading, mobs can attack you MCPE-173788 Travelling into unloaded chunks causes damage MCPE-174030 Piglins kill you after entering a portal, but my game isn’t even loaded in yet so I just die. MCPE-174258 When I went to the Nether I got stuck, i can hear the sound,but i can't move. MCPE-174616 Died while loading Resources MCPE-174883 Nether Portal takes over 20 seconds to work MCPE-175772 Player is able to take damage before loading in on Realms MCPE-176299 I DIDN’T EVEN SPAWN IN i was in the loading screen while a creeper blew up and i lost all my diamond loot with my friend. MCPE-178285 Dying before in the game MCPE-178435 Nether Loading Problem MCPE-178814 Nether\overworld loads in player even while on the Building Terrain screen MCPE-179091 Died after exiting the game MCPE-179268 End death MCPE-179490 Loss of items due to end portal for return MCPE-179499 Dying While Loading into Nether MCPE-179543 Getting killed in the nether before I load in MCPE-179582 Killed repeatedly while defenseless due to Building Terrain in nether. MCPE-180123 when travelling to the nether, lava kills you before you spawn in. MCPE-180414 Died while loading world MCPE-180523 Suffocated in blocks after reopening world MCPE-180730 Nether portal bug causes player to be attacked while waiting for terrain to load... MCPE-181019 Dying before portal screen is gone MCPE-181132 Taking damage when i use teleport to nether MCPE-181412 Nether constantly glitches MCPE-181484 Nether Portal Loading problem MCPE-181540 Mobs able to hurt me while nether is loading MCPE-181720 Loading a world while underwater can cause you to drown MCPE-182867 Nether loads before player loads in MCPE-183104 Taking damage/dying from mobs while in loading screens MCPE-183439 Mobs can attack while loading into the Nether MCPE-183500 Nether Charge Screen is too slow MCPE-183601 Portals loading time MCPE-183726 Suffocated to death after leaving and rejoining game MCPE-183737 mobs can kill you when entering the nether MCPE-183796 Able to take damage (and die) before gameplay is finished loading MCPE-183968 Portals MCPE-184159 Nether not loading MCPE-184417 When making new nether portal, upon teleporting you suffocate in the portal. MCPE-184475 Damage during loading when moving to the nether MCPE-184703 Dying from magma cubes before even entering the nether MCPE-184770 When I enter the nether the screen stays building terrain MCPE-185070 Loading screen bug when enrering nether MCPE-185143 Falling out of the nether REALMS-11240 As soon as I enter Nether Portal death message “tried to swim in lava” appears REALMS-11446 Leaving and entering the Nether takes damage REALMS-11802 Glitch through blocks when entering the nether and falling into lava REALMS-11809 My body is in the world before I am, usually resulting in death by the time I can see

Attachments

Comments

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[^New Project 393 [DB8C9FB].mp4]

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ShakoRam

I'm not sure if this is the same issue or not, but I have noticed that players are vulnerable/attackable for a while before any loading screen disappears, whether it's loading a new world or going between dimensions. Just now a few magma cubes went through the portal back to my base, and when I went back through the portal myself, I started getting attacked by the magma cubes and was completely defenseless for several seconds while the pesky loading screen was still up. I nearly died to that. I just want to check if that's what this issue is about before I go creating another ticket that could be marked as a duplicate.

Makzevu

The seed -572946855 no longer moves the player when spawning in, but mobs can still attack, move, and kill players before the player can see the world.

Steps to Reproduce

  1. Spawn a zombie

  2. Enter survival mode

  3. Leave the world

  4. Join the world again

Here, the player will rejoin in the middle of an attack, likely with a different amount of health than from when they last left the world, suggesting that the zombie had free hits on the player.

Mineliver

Same issue with me, my screen stays on "Loading Recources" for like five minutes when opening a world but then my brother can join and hit me and kill me before it even loads up for me.

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I am running Minecraft on a Nintendo Switch, version 1.16.221. My friend got lost in a dark forest when there were 2 zombies, and "A communication error ocurred, please try again later" kicked him out, then when he rejoined I got a death message saying he was killed by a zombie, then on his end he got a "You Died" screen. My friend is also playing Minecraft on a switch.

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It does not have to be multiplayer, to recreate in a single player world use drowning.

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I made a report on a similar topic, but I covered entities and effects rendering in the world before I was fully in the world, and the game would continue on for a split few seconds whilst I had just left the game. I find it funny that this post was linked as a duplicate, because I thought that I had clearly made a post that covered entities and effects loading before the host not just players that are not the host.
I will leave a link to said post here:
MCPE-136470

Auldrick

Ethan: Although the original description made the special distinction of this happening when the hosting player joins, we know from similar bugs in the past that the hosting player does not enjoy any special status when it comes to joining a world. The game loads the world and gets the simulation running before it starts accepting join requests from anybody, so there isn't really any distinction between the host and any other player.

Incidentally, your own report's summary, "Make the pause menu actually pause the game", has the sound of a suggestion. Suggestions should be submitted on the Feedback site, but also, that suggestion isn't likely to be adopted because you can't pause the world when there are other players in it: That would be confusing and annoying to them. It might be possible to pause a single-player world, but it would require a difference between the modes that currently doesn't exist and would be technically complicated to implement. It could also confuse the player, since it's not necessarily easy to know which mode a world is in when you're inside it.

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When I load a new world & the spawn is in water, I spawn in dead or about to die from drowning. It's like even though I'm still loading up the world the game has already placed me. This has happened multiple times.

Cries

Bug still present in Bedrock 1.18.2, joining player can take damage in the world before the world has even loaded on their screen.

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Same problem in bedrock 1.19.31, when i enter a nether portal, during the loading screen a hostile mob is head attacking me and taking hearts away from me, sometimes i appear directly dead, i have already lost valuable items because of this problem

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Also happens when entering/leaving the Nether. I have a pretty robust and laggy world, and was killed by a zombie while wearing full diamond armor when trying to enter my Nether highway. Can't retrieve my stuff either because I always just get killed in the loading screen.

PixiePowder

My husband & I play in a single player world on PS4 & our portals started making a weird, almost clicking sort of sound when we passed through them & taking a while to spawn us in at the next place about a week or so ago. I remembered when this portal issue originally came up last year so I got nervous & lo & behold, tonight it failed to load the Nether at all. After waiting about 5min, I saved it & closed out & went back in. When my husband spawned in he was falling through a soul sand valley. He landed in a lava lake & died. Our portal actually is under a soul sand valley (Y15), so I’m not sure how he ended up above it… 

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Nintendo Switch Platform | version 1.19.51

While the game is transporting you to the Nether, you can take damage (and die) from hostile mobs while it is still loading. Load times are significant on the Nintendo Switch version.

Scenario:

  • Enter the Nether portal from the Overworld.

  • While the loading screen is still up, you hear a Ghast, it fires at you, and you die before the loading screen ever finishes.

  • Try to re-enter the Nether to collect everything you just lost and apparently the Ghast broke a block that spewed lava over the portal and all you hear is you taking damage and dying from the lava before the loading screen ever finishes.

  • Now you are unable to enter the Nether and you were never given an opportunity to begin with due to taking damage and dying before the Nether dimension ever loaded for gameplay.

This is a disheartening bug. Significant load times can be tolerated; however, the issue here is, you are able to take damage (and die) before the gameplay is even loaded.

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I haven't touched Minecraft for several months because of this bug. I used to play every day. Why is this not higher on the priority list? It's game-breaking!

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This happened to me with a nether portal. Also, I sometimes hear footsteps while the world is loading in a nether portal? That didn't happen in some previous versions.

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This has been an issue since I started playing in 2019, it's a game breaking bug.

If you join a PVP world, you can't do anything while getting killed. By the time you load into the world, you respawn because you got killed.

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Please upvote this issue as it matches your experience: MCPE-167848

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This is happening to me on Minecraft PE v 1.19.63, on iPhone 13, iOS 16.3.1.

 

Steps for me:

  • My generated world, on my local iPhone, Survival mode, Difficulty Normal, based on seed -1968188527

  • Have long established Portal

  • I try entering portal

  • I see "generating terrain"

  • Before the nether resolves, I hear sounds of taking hit damage

  • I die in the Portal, my stuff is scattered on the lip of the portal in the overworld

  • My multiplayer guests also experience the same behavior.

 

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I'm about to quit Bedrock Edition because of this issue. I can't even enter the Nether because every portal I make is surrounded by Magma Cubes and I'm dead before the world even finishes loading in. 

Bedrock Edition Windows 11

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Another issue that exists with the Nether in Minecraft bedrock edition I noticed is sometimes the Nether portal isn't even safe to walk out of, this has caused major issues for friends on my worlds as sometimes they would walk into a Nether portal, come out the other side in the Nether and then fall straight into lava before they had a chance to notice what was going on.

 

It shouldn't even be possible for Nether portals to generate on cliffsides, how is a player even supposed to know? and unless they were lucky enough to obtain it from a Witch they will not have a fire resistance potion to survive the lava either. You don't get to potion brewing status until you had completed the quest in obtaining blaze rods, fuel for the brewing stands, soul sand and netherwart for the awkward potions. Much of where you end up with Nether portals is guesswork for the player, which isn't good enough, Nether portals need to be made fair and dependable so players know what they're up against as soon as they enter.

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In my game, I have restored a ruined nether portal in survival mode (vanilla Minecraft). It is directly between a village and the desert. After I enter the portal, it goes to the generating world screen (as it should), but after a few seconds, it appears to load the nether chunk in the background. I am able to hear the sounds in the nether, but I cannot see the nether. The generating world screen is still showing. I then hear damage sounds. When the generating world screen finally disappears, the screen changes to the death screen. If I do not wear gold armor, it immediately says that I was killed by a piglin. If I wear gold armor, it says that I was killed by a Husk. The husks must of traveled from the desert into my portal. I cannot currently move my portal due to only having one severely damaged diamond pickaxe which will be destroyed before I manage to mine all the obsidian blocks.

What is expected to happen:
I travel through the portal, the game shows the world generating screen, the screen goes away (and shows me in the nether), then the mobs start attacking me once I am actually in the nether.

What happens:
I am killed by mobs before I even appear in the nether.

– From my duplicate ticket

... This needs to be fixed asap. I cannot even visit the nether.

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A workaround for the Nether Portal bug is to first send an iron golem through the portal. Then, after a few more attempts of travelling through the portal and dying, I finally made it to the Nether safely. The iron golem will eventually clear out all dangerous mobs. You just have to travel through the portal a few times so that the chunk will load and the iron golem can start killing.

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Affects 1.20.20.23 preview

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It's strange because when you finally load the world and die you click respawn and you are instantly back in the overworld, not waiting for it to load. Please sort this bug as looking at the other posts this has been around for a very long time.

 

Kind Regards

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Mojang, this is a game breaking bug that has been a thing for years. Maybe add some sort of invincibility to the player while they can't control the game on a portal. Will saying this has basically ruined the reputation of the bedrock edition on the internet will bring you to fix it?

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True, this problem really is a problem! Sometimes I enter a world, mobs that were close to me almost "kill" me (or "kill me") before I can even do something!

Or I also "drown" in the water even when I had a lot of oxygen bubbles when I left the game. Perhaps the solution would be to create a mechanic that:

When the player is on the loading screen, everything that would be being processed, modified by the game's time, is paused, frozen, even the player. When loading ends for less than a second, the game stops processing everything again, and the loading screen disappears.

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This happens in Java on servers too-- I wasn't sure if a separate bug report for that exists already so I just decided to comment here

[MOD] Greymagic27

@unknown Please create a report for Java edition. Search before you make it incase it does already exist.

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This bug is still happening as of v1.20.51. I literally cannot enter my Nether Portal anymore since the Magma Cubes will always kill me before I can see or control my character. THIS BUG MAKES THE GAME UNPLAYABLE AND SHOULD BE GIVEN HIGH PRIORITY.

ElseAirplane891

Maybe they should give invincibility to the player before they move or press any button.

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Bro this happens to me so much on my OWN PERSONAL SURVIVAL. When I go through the nether portal. I cannot enter my Nether Portal anymore since any hostile mob can kill me before I can see or control my anything. It just stays stuck on the "Building Terrain"  screen while the mob just kills me. It makes it almost impossible to go to the nether if there are any hostile mobs around. I  hope that Mojang fixes this bug soon, as it makes the game 10 times harder to play. They should make the nether load faster or give the player invincibility until they move or do anything. 

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I know this isn't a fix but have you tried taking an invisibility potion before going through?

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No, but using invis is rather expensive to do every time you go through a portal  

X1Crafts

Hopefully this gets fixed before Bedrock Hardcore is released. I've made sure to vote for this.

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I agree. I really hope this is fixed before Hardcore Bedrock, otherwise I will be unable to get a hardcore world going

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this is still happening in version 1.20.65 and 1.20.72. Not sure even how a monster can spawn and I literally sealed all corners of the portal and placed torches.  is it hard to fix?   couldn't be something like this?

void apply_damage_to_player() {

if (game.status === "building_terrain") { 

          return;

}

...

}

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I don't understand why Mojang doesn't fix this bug. This is clearly a major problem that hasn't been fixed for many updates. This bug has affected me so much in my survival world, and I don't know how we can be able to get a hardcore world going with this bug. They could make it as simple as giving the player a short span of invincibility when they login to the world and when they go through nether portals. MOJANG PLS FIX THIS BUG!!!!

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Not urge Mojang to fix this problem? It's been a problem for over 5 years, at this point I don't think they can be accused of rushing anything.

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i have never experienced this bug but lets all hope this gets fixed before bedrock hardcore tho

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This bug just happened to me on PS5 while I was in a friend’s world He went afk for a while and his game turned off when he got back on and I joined the world it said I was dead and all of my items disappeared before I could recover them Please fix this bug soon 

TheSkyType

Absolutely needs to be a priority fix for hardcore mode Mojang.

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Can confirm, nearly died in my survival world due to this and my spawn point was 17500 blocks away

I hope this gets fixed before Hardcore Mode comes to the Bedrock Edition full release

TheSkyType

And just like that, years later, this has been fixed once and for all in 1.21.10.22 Preview just in time before hardcore mode. Shows Mojang is completely capable of fixing bugs like this in a decent time period when they put down the effort to. Thank you, this issue affected the game for years and was going to have a huge impact on hardcore mode had it not been fixed. 

X1Crafts

I can see a glimpse of a bug-free bedrock in the horizon. 

Auldrick

@unknown: You might notice that the creator of this report is Mega_Spud, who is a Community Manager for Mojang. They were always aware that there have been a bunch of wrongful death issues that they had to fix before implementing Hardcore mode in Bedrock. In fact, they asked us Mojira staff a couple of months ago if we could find any other reports documenting unfixed issues that could cause a hardcore permadeath. So you can rest assured that they've done the best they could to clean up all these undeserved deaths.

TheSkyType

@Auldrick nowhere in my comment was I dissing Mojang nor their ability to fix wrongful death bugs. In fact, I was praising them for fixing this issue because it would've had an extremely negative impact on hardcore mode had it still been around for the official release of hardcore. And I said that Mojang is VERY MUCH capable of fixing these death issues that have existed for years when the effort is actually put in. It wasn't a diss, and I wish you didn't take it that way.

Hardcore overall is going to have a very positive impact on the quality and stability of the game as these death issues that have been around for years will finally see fixes as Mojang now has more motive to fix them.

I do nothing but applaud and thank Mojang. I know developing a game is not easy, bugs aren't always easy to fix, and developers are human, they are not perfect and they make mistakes just like the rest of us.

Auldrick

@unknown: I didn't take it as a diss, and I wasn't trying to rebuke you. Sorry you were offended, I was really just trying to let everybody know that even though sometimes it seems like getting a bug fixed takes a very long time, in many cases it's because it relates to something that's coming that we users don't know anything about. It seems like Mojang takes a lot of heat for being slow sometimes, and I understand that people get frustrated waiting, but I believe in the devs and the company and I like to share that faith and encourage an open-minded perspective–like the one you obviously have. Again, please don't take what I said as personal criticism. Maybe I shouldn't have addressed it to you specifically, sorry.

TheSkyType

@Auldrick It's completely all good and zero hard feelings, it was just a misunderstanding on both of our ends. And I have a question, was it made PUBLIC information (prior to your comment to me) that Mojang is actually officially setting out to fix these long existing death bugs before the official release of hardcore? If so, I never saw that, and regardless, I'm extremely happy they are. I always thought it was more-so just hopeful speculation and an assumption made by us as the community because it only made the most sense.

Auldrick

I'm not aware that there was any official announcement, but I don't think they had any reason to keep it a secret either. Doing what's necessary to avoid ruining people's worlds is just what they do because they don't want people to be unhappy with their product. It's similar to something in a booklet they published internally but which was shared publicly within the last year: The game should never intentionally do something bad to a player that the player can't prevent or avoid using caution. (I'm paraphrasing.)

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I am unfortunately unable to advance in minecraft if I can't go through a nether portal without getting killed

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I had this problem on Nintendo Switch. Going through a portal (Nether specifically) was just asking to die while the world was loading unless you set it to peaceful beforehand or did intense spawn-proofing. 

 

I recently bought a realm and uploaded my world. Load times suddenly had Efficiency 5 levels of speed and seemingly fixed this problem for me.

I just wish there was a better solution that didn't involve changing difficulty or needing a paid service. The casual player may not know what a realms subscription is or afford one (or convince their parents to buy one).

 

BF5258

This can usually be prevented by placing blocks around yourself before logging off; however, on the first nether entry, players sometimes go directly from the loading screen to the death screen.

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We have it happening on our SMP realm all the time to the point we are all carrying Fire Resist potions just to travel from over world to nether via the HUB systems. It happening even to some players in flight when chunks are slow loading and flying through the walk ways into the lava under pathways, and upon loading into the nether from the over world into calculated nether HUB portals over lava lakes with safe walk ways over the pools.

[Mojang] Mega_Spud (Jay)

(Unassigned)

178480 / 715830

Confirmed

Multiple

1.20.20.23 Preview, 1.18.30.26 Beta, 1.18.20.23 Beta, 1.17.11 Hotfix, 1.17.10, ..., 1.21.0.26 Preview, 1.20.81 Hotfix, 1.21.0, 1.21.1 Hotfix, 1.21.2 Hotfix

1.16.230.54 Beta, 1.11.0.3 Beta, 1.21.10.22 Preview, 1.21.20

Retrieved