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MCPE-169702

Mobs kill you while you are in loading screen

Let's say you were to go through a nether portal. You go through and you see a loading screen. However, if there was a hostile mob in front of you during that loading screen, it could attack you while it's loading. This means a mob can attack you while you are in a loading screen and you have absolutely no control over it. I know why this happens in Bedrock and not in Java. In Java edition, you see the Nether chunks load slowly when you enter it. In Bedrock, there is a loading screen while those chunks are loading. Which means it's not really loading. The way to stop mobs from attacking you is to remove the bedrock loading screen for when you enter a new dimension. Of course, chunks may appear to load slowly, but it's much better than to get attacked by mobs and have no control over it. Please fix this Mojang.

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[Mod] OcelotOnesie

Thank you for your report!
We're tracking this issue in MCPE-42310, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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migrated

This glitch still exists? I thought this issue were gone already, as it has been a very long time since on any of my worlds this occurred.

I do remember on one of my older worlds a friend had a Creeper spawn trap him but fortunately he was wearing armour at the time enchanted with Blast Protection 4, preventing an instant death.

It left a crater still though which was the source of his annoyance and I do not have mob griefing disabled on the server. This is still potentially lethal for players with enchanted armour as Witches could poison the player off screen and then deal the finishing blow after the world generation had finished, which is unfair.

 

A fix for this would be to prevent hostile mobs from spawning until the loading screen is finished and visual contact of the world can be made, until that time, no hostile mobs should be allowed to generate,

and a fix like this wouldn't be exploitable, as all this does is prevents spawn trapping an opponent, in this case, the player.

migrated

(Unassigned)

Unconfirmed

Multiple

Windows 10

1.19.73

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