Description: Sculk Shriekers in the deep dark sometimes can generate having a darker color of the souls in the middle of the block looking like a sculk shrieker that doesn't have the tag can_summon:true, however it does have it
Seed: 1125899987854824
How to Reproduce
Create a world with the seed above
In spectator mode go the coordinates: 4.90 -45.45 69.50
Observed Results: In the coordinates you can find a sculk shrieker which is active and it can sumon the warden however the souls color at its center it has the same color as sculk shrieker placed by a player which it can't summon the warden
Expected Results: Every sculk shrieker in the deep dark should look the same in every part of the block
Screenshots: In the first screenshot below you can see the sculk shrieker in particular and in the second one its location
The third picture is 2 another sculk shriekers together located in an Ancient City close by that actually have the right light colors that it should have
Third picture Sculk Shriekers coordinates: 37.07 -46.92 95.60
Seed 2: 2338955567909294025
Coordinates: -16.86 -39.45 -278.71
Attachments
Comments 5
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
It appears that these Sculk Shriekers might look like this because they are directly underneath blocks. If you remove blocks and create more space above the Shriekers, they should look as intended. Is this the issue?
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I tried to reproduce the bug, and all of the souls provided in your seed have the same color. Could you please specify what is the device model and OS, on which you experience this issue?
This ticket will automatically reopen when you reply.Β