Hey,
I have the following event in my custom block's behavior json file. It's expected to summon the 'chair_seat' entity at the block's position. The command works fine and summons the chair_seat.Â
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"furniture:summon_north_facing_seat":{
        "run_command": {
          "command": "summon furniture:chair_seat"
        }
      },
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I wish to rotate the chair seat when it's summoned. So, i added a rotation argument to the summon command and thereafter the command ceased to work.Â
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"furniture:summon_north_facing_seat":{
        "run_command": {
          "command": "summon furniture:chair_seat ~~~ 0"
        } Â
},
I have all experimental features turned on in my world and i'm using 1.19.81 version of bedrock edition. The summon command (/summon furniture:chair_seat ~~~ 0) works fine in game when i use it as a command. But the block's behavior doesn't summon the rotated entity. It simply fails to summon the entity at all.Â
    Â
Comments 5
Here's a link to the mcpack that contains the behavior pack.
https://1drv.ms/u/s!AjTTDHLUmx3VgvZHPNMGSebXdYhrvQ?e=WqgWoiÂ
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And here's a link to the resource pack.
https://1drv.ms/u/s!AjTTDHLUmx3VgvZjKCgyHol3NcFC3w?e=Iabclt
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thanks
The attached behavior pack does not appear to contain a block with the described behavior. Could you please link/attach the correct one?
This ticket will automatically reopen when you reply.
I apologize for the mistake.Â
Here's the correct one.Â
behavior pack:
https://1drv.ms/u/s!AjTTDHLUmx3VgvcrBH5Kbjerqjc_JA?e=LEFbha
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resource pack:
https://1drv.ms/u/s!AjTTDHLUmx3VgvdCHRW2ZdSQ4lU7Bg?e=Q7feaU
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Could you please provide an example behavior pack showcasing the issue?
This ticket will automatically reopen when you reply.
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