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MCPE-171257

Sculk Frequency Inconsistencies

I have noticed that sculk frequencies are not working as intended. For example, things that are supposed to give off a frequency of 15 such as a piston extending, lightning, etc aren't giving off the correct sculk frequency. It seems that most actions are giving off a frequency of 9 constantly.

Comments 3

After further testing there isn't actually much consistency, because I just blew a goat horn and it gave off a frequency of 3

Can you upload a video of this happening?

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Delts

(Unassigned)

Unconfirmed

Nintendo Switch

1.20.0

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