mojira.dev
MCPE-172056

Parity: Inconsistent textures of tipped arrows

The textures of Arrow of Fire Resistance and Slow Falling are inconsistent with Java Edition.

Cropped in-game screenshot (Java Edition / Bedrock Edition):

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Despite arrows being different, the potions with the same effect are identical (Java Edition / Bedrock Edition):

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Also, despite Java Edition not having the Arrow of Decay without the use of commands, but the texture used in Bedrock Edition is different to the texture created by using the configured color in Java Edition. Even the shape of the Arrow of Decay is different to other Tipped Arrows used in Bedrock Edition.

(decayBE / decayRecreate / fireResBE)

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Attachments

Comments 3

Affects in 1.20.1 & 1.20.10.24 Preview

Affects in 1.20.20.20 Preview

I’d also like to add that this affects most potions and in this case tipped arrows. I have posted Java and Bedrock Tipped Arrow comparisons updated to 26.70.20 with the new Arrow of Freezing. They are all slightly miscoloured. Pink is different pixels which are visible, cyan is ones not visible.

JE BE Tipped Arrows comparison 1.png
JE BE Tipped Arrows comparison 2.png

anterdc99

(Unassigned)

1058429

Confirmed

Multiple

vanilla-parity

1.20.10.24 Preview, 1.20.10.23 Preview, 1.20.0, 1.20.1 Hotfix

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