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MCPE-172293

Comparator pulse comparing issues

I'm working on a super smelter which includes 2 Comparator which are comparing the amount of blocks in a hopper vs how many blocks are in a hopper minecart. When the minecart has 1 stack and 51+ blocks and the hopper has two stacks, the hopper minecart gives off a signal as if the minecart had more blocks. But if you put more blocks into the hopper, the required amount of blocks in the minecart wont change until you have 2 stacks and 10 blocks in the hopper. Once you have 2 stacks and 10 blocks in the hopper, you need 2 stacks and 10 blocks to give out a redstone signal.

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This is just how comparators work. They compare redstone signal strengths, which can only be integer values from 0 to 15. When reading a container they output a redstone signal strength proportional to the fullness of the container. You can read more about comparators here: https://minecraft.fandom.com/wiki/Redstone_Comparator

NormalCelery101

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Unconfirmed

PlayStation

1.20.1 Hotfix

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