mojira.dev
MCPE-172683

Boat paddles are out of sync while you stop turning

I know that boat paddles are out of synch while turning ( both in Minecraft and in real life), but I mean that the paddles are still out of synch when the boat stops turning and comes back to its right (straight) course.

Boat paddles have wrong animation after the boat sheers and comes back to its straight course.

Steps to reproduce:{*}{*}

  1. Place the boat on the water

  2. Sit in the boat

  3. Sail forward and turn right or left and then come back to the straight (right) course

  4. Watch the paddles do not work synchronusly. It looks like the paddle animation stay in the phase of turning (sheering)

  5. Watch the film that is included

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What do you mean by "wrong"? Please describe what you see as being wrong and how you think it should work instead. Ambiguous terms like "wrong", "bug", etc, should be avoided.
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In a real-life rowboat you have to row faster on one side than on the other to turn the boat. It seems like the animation works the same way. Having the paddles always stay in sync even while turning would not match real boat behavior.

Please read the description again, I added some new information.

Thank you for your report!

However, this issue has been closed as Working as Intended.

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Bluzers777

(Unassigned)

Unconfirmed

Multiple

Windows 10

1.20.20.20 Preview, 1.20.1 Hotfix

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