mojira.dev
MCPE-172710

Certain items attack and breath bobbing animations are different than in previous versions

Some items had broken animations in first-person view since 1.20 was released, and I'm showing here that the breathing, bouncing up and down, and attacking or mining of these items in first-person view are not correct compared to regular Items.

Broken animation Item list:

  • Warped Fungus on a Stick

  • Snowball

  • Campire

  • Soul Campire

  • Music Disc (Including all variants)

  • Item Frame

  • Glow Item Frame

  • Flower Pot

  • Coal

  • Charcoal

  • String

  • Redstone Repeater

  • Redstone Comparator

  • Hopper

  • Nether Sprouts

  • Kelp

  • Sugar Canes

  • Cake

  • Arrow

  • Tipped Arrows (Including all variants)

  • Chain

  • Apple

  • Trial Key

  • Cauldron

  • Wind Charge


I have uploaded four examples comparing how to breathe and attack correctly and incorrectly in first-person view; please see the attached files. If you want to check it yourself, make sure to create a Flat World first, then grab the items I put in the broken animation item list, and finally you'll see how it breathes (make sure your view-bobbing is on) and attacks in first-person view. You'll notice how they differ from regular items.

Linked issues

Attachments

Comments 17

[MCQA] Justyna Oleś

What do you mean by incorrect? Do you refer to the position of items when using 'attack'? Please attach a video showing the issue, and explain your point of view. 

strawberrymilk

[MCQA] Justyna Oleś I already did, I'm sorry if I don't upload it sooner because there was a problem when I uploaded the video earlier the mb is the problem, it was too big, but don't worry I've already Optimized it.

[Mod] Umija5895M

Please do not mark reports as Private unless they contain an exploit. Never share personal information on this bug tracker.

Please do not add "affects ..." comments. As the reporter, you can just add those to the Affects Version field directly. It would be helpful if you would delete those unnecessary comments to reduce clutter.

Can confirm. When you swing with your hand, the item in your hand goes down much lower before returning back up to its normal position in your hand.

As seen in:

[media]
strawberrymilk

[Mod] Umija5895M oh sorry for being rude, I'm trying to figure out how to use mojira, I'm just a new reporter here.

7 more comments
AgentMindStorm2

Previous comment is not correct; Mace is unaffected. Bundle is affected though.

@unknown are you sure? Mace attack and breath bobbing animation is different for me on 1.21.30.24, tested on Preview on Windows and Beta on Android.

Update: Mace no longer affected by this issue, as the changes to Mace has been reverted in the latest beta/preview (1.21.30.25)

This issue seems to also affect all 17 variants of the Bundle in 1.21.40 and in the 1.21.41 Hotfix.

Something to add to this bug:

It seems like one of the most common issues for these items is that they have a format version that is at least higher than 1.16.100

As an example: here is a bug report related to this issue: MCPE-178674

Also, I know the fix may seems as easy as “just downgrade the format version for these items!”, but is likely that they have some necessary components that are only found on format version 1.16.100.

Just like rainvay mentioned, the temporary bandage solution may be attachables. Some sees it as their worst nightmare. (Also due to duplicate IDs, snowballs and arrows can’t be fixed by attachables)

Does this issue still affect the 1.21.80 release or the 1.21.90 preview series?

strawberrymilk

(Unassigned)

1172127

Community Consensus

Multiple

Android 13

1.20.30.20 Preview, 1.20.20.20 Preview, 1.20.1 Hotfix, 1.20.12 Hotfix, 1.20.31 Hotfix, ..., 1.21.0, 1.21.1 Hotfix, 1.21.30, 1.21.44 Hotfix, 1.21.81 Hotfix

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