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MCPE-17280

Hitting a creeper and backing away no longer prevents explosion

Before the 0.16 betas if you backed away quickly when hitting a creeper you would prevent the creeper from.blowing up but now even if you run faster they will always explode.

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Confirmed in a creative flat single player world on hard difficulty. Gave myself an iron sword and a stack of creeper eggs then converted to survival. When I spawn a creeper from an egg, get close enough to hit it, then us back to move away, I cannot get far enough to prevent the creeper from exploding.

Tested on Samsung Galaxy S6 (SM-G920W8), Android 6.0.1 MCPE 0.15.90.7

The blast radius of creeper should be 7 blocks (according to wiki) but mojang set this as 10 as you can see in the screenshot. This may be the problem.

[media]

Rodrigo could you tell me in which file did you found the creeper behavior code?

Jorge Serrato assets/resourcepacks/vanilla/entities/creeper.json

I think this is strongly related to (if not a dupe of) MCPE-13214.

Fixed in 0.15.90.8

seems to have become a problem again.
Lately:
I can no longer keep an angry creeper from the explosion. It no longer works by simply running away ... or is that what on wanted? or am I too clumsy? In Java this seems to work.

The explosions didn't kill me but the holes are annoying.

Jorge Serrato

(Unassigned)

Confirmed

Phone - Android - Samsung Other (Specify in description)

0.15.90.7, 0.15.9

0.15.90.8

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