When a new enemy appears they sometimes multibly into 2 or 3 enemies, so far i have only noticed this on ice but it might happen on every terrain, this is very common it happens to 1 out of every 3 enemies, i can't find a way to fix this and it is affecting all my worlds, hope you can helpΒ
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We're tracking this issue in MCPE-66319, so this ticket is being resolved and linked as a duplicate.
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It is not a bug, the generation of creatures is like that in Bedrock. Zombies, skeletons, spiders and other mobs spawn in "packs" of 2-3 mobs