mojira.dev
MCPE-173774

Mipmap levels no longer blend smoothly

Steps to Reproduce:

  1. Disable View Bobbing to make the issue easier to observe;

  2. Find the "line" created by the mipmap threshold;

  3. Walk.

Observed Results:
As soon as the block enters a certain range, details just pop in. This issue is not as noticeable on smaller screens, but it's still there.

Expected Results:
The different mipmap levels get blended together, making the details appear smoothly with no hard cut-off line.

Screenshots/Videos attached: Yes

Notes:

Linked issues

Attachments

Comments 1

Seems this was fixed at somepoint, it no longer happens in the current version. Resolving as Cannot Reproduce.

[Mod] LateLag

(Unassigned)

1085718

Confirmed

Multiple

1.20.20.23 Preview, 1.20.20.22 Preview, 1.20.12 Hotfix, 1.20.13 Hotfix, 1.20.30.24 Preview, 1.20.15 Hotfix

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