mojira.dev
MCPE-173836

Entities with Ray Tracing enabled can be glitchy and broken.

Skins of many entities (I got it easily with piglins) can often appear to jump between two sizes quickly, or faces will randomly disappear or reappear. 

According to users in the Minecraft RTX Discord Server, it's appeared on Villagers, Drowned, Pigs, And Piglins
Steps to Reproduce:

This bug will happen randomly with many entities, but I was able to quickly and repeatedly reproduce it by spawning in a bunch of piglins until one appeared glitchy.

Expected Results:
The entities will appear the same as without RTX

Another Video Link:
https://drive.google.com/file/d/1RV9r8JjzkcFm0zsJscs1Y4LJRCPWiVR9/view?usp=sharing

Comments 2

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, could you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, could you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki

JohnnyTamale1

(Unassigned)

Unconfirmed

Windows

Windows 11

RTX, entities, raytracing

1.20.12 Hotfix

Retrieved