The game renders at lower resolution on Android beta and release.
Device: Samsung Galaxy s10 SM-G9730
Steps to Reproduce:
Open Minecraft on Android device
Observe resolution in the debug text at the top (on beta version) or capture frame using graphics debugger and view framebuffer resolution (on release)
Observed Results:
Resolution at which Minecraft renders doesn't match resolution configured in the device settings (see attached screenshots)
with 1520x720 resolution the game renders at 1520x720 (correct)
with 2280x1080 resolution the game renders at 2238x1060 (incorrect)
with 3040x1440 resolution the game renders at 2238x1060 (incorrect)
Note that the actual screen resolution for my device is 3040x1440
Expected Results:
The game would render at the resolution set in device settings
Notes:
It was observed on multiple versions, including release and beta. The lowest version tested (and where the bug was observed) is 1.18.12
Attachments
Comments 4
I used a graphics debugger to capture a frame of the game and check it's framebuffer resolution. It was also visible on screenshots of the game, as they are not pixel perfect and instead look slightly blurred. Not just the edges of polygons but textures as well. Additionaly just now I checked with Samsung's feature GPUWatch which overlays GPU information on screen, including framebuffer resolution, and the result was the same - reduced resolution. I can attach debugger capture and/or screenshots with GPUWatch enabled if this can help.
Just found out that this seems to be an issue with games on Samsung devices in general and not with Minecraft in particular. After following the steps described here (installing Game Booster Plus extension and setting resolution to 100%) it fixed the issue on my device. This post also mentions the same problem, all games published on Google Play run at reduced resolution on Samsung devices by default.
Thank you for your report!
However, this issue has been closed as Won't Fix.
This is not an issue with the game, but is set by the device manufacturer. As the previous comments from other users show, you might have some success in increasing the resolution by enabling the Game Booster setting (or similar) on your device. For more information please refer to the device manufacturer's documentation or support.
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How did you determine the resolution is wrong on retail as well, even though debug text is not available in this version?