mojira.dev
MCPE-174001

Grass Rendered Incorrectly

If on a low distance/simulation distance.  Any type of grass type will render incorrectly if far away enough. 

Steps to Reproduce

  1. Get any grass type blocks (Double tall will be the best one)

  2. Place them on any part of the world (if not generated)

  3. Put your render and simulation distance to the lowest (This ensure it works properly)

  4. Walk far away enough that the color may change, or any visual changes.

Supposed Result

Grass will still render correctly until out of distance (base on user settings)

Actual Result

Grass will have a different distance effect as the color may appear brighter green

 

This is a visual effect and DOES NOT affect the game. This happens when a user settings is low. Therefore, it's easier to see

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JervieA20

Duplicate of MCPE-169834

Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-169834, so this ticket is being resolved and linked as a duplicate.

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Android

Andriod 13

1.20.30.20 Preview

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