mojira.dev
MCPE-174067

Enabling "Deferred technical preview" shader crash on android

When turning ON this feature to have shaders on my world it just crashed the game. It might because when rendering the shader and too powerful it just crash the game or not able to load the shader itself.

 

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We're tracking this issue in MCPE-173934, so this ticket is being resolved and linked as a duplicate.

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UltraGamins

(Unassigned)

Unconfirmed

Android

Android 11

1.20.30.20 Preview

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