mojira.dev
MCPE-174394

Hopper Minecarts cease rendering within simulation distance

My simulation distance can be set to 12 chunks, with flying machines and redstone working just fine but Hopper Minecarts cease rendering a few chunks away from the player, unlike how Simulation Distance should affect them

 

Steps to reproduce

1) Place a hopper minecart into the world

2) Walk away from the hopper minecart and/or send it off away from the player

Observed Results:

The hopper minecart no longer renders in the player's view (noticeably close to the player) until the player gets close enough to activate it's reload into view.

Expected Results:

The hopper minecart should unrender and pause all activity when it's quite far away from the player (eg 12 chunks when simulation distance is set to 12 chunks)

Linked issues

Comments

[Mod] Umija5895M

What specifically do you mean by "unload"?
How did you test this behavior?
Please list Steps to Reproduce, Observed Results, and Expected Behavior in the Description, as shown here:

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1. (list every step completely, so someone else can reproduce the issue, and try following your list to make sure you can still reproduce the issue yourself)
2.
3.
Observed Results:
(briefly describe what you see happen, including any message(s) shown)
Expected Results:
(briefly describe what should happen)

Use screenshots or video to help explain (but not replace) the above information

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migrated

Misjudgement was made, and "unload" has been removed in favour of "cease rendering".

Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-153474, so this ticket is being resolved and linked as a duplicate.

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migrated

(Unassigned)

Unconfirmed

Windows

Windows 11

1.20.15 Hotfix

Retrieved