When crouch placing blocks in the nether (for instance to bridge lava lakes) frequently when you traverse a chunk border (I am guessing this because it seems to happen about 16 block intervals) the hitbox of the blocks you are placing appears as you place several blocks but the sound is not made and the blcoks do not appear. You then get about 5 blocks away and all the sounds happen at once and the blocks appear but as the game thinks you are then in mid air, you fall into the lava, lose all your stuff and die. I have tried turning render chunks right down but it makes no difference. It seems to me that this value is being ignored in the nether dimension.
Steps to reporduce:
In any Xbox MC world, go into the nether with a few stacks of a block like cobblestone.
Find a ledge over a lava lake.
Crouch turn around and strafe backwards whilst holding down "place".
Expected behaviour:
You should never fall off the edge of a block because you are crouching.
Actual behaviour:
As described above.
Linked issues
duplicates 1
Comments 2
Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MCPE-175025, as that ticket contains more detailed information and/or has already been triaged by Mojang.
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Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MCPE-175025, as that ticket contains more detailed information and/or has already been triaged by Mojang.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki