Several audio-related bugs were found in the latest beta version. When I pour water and buckets into the cauldron and take it away from there the old sound is made, the same thing happens when I try to pour water from a water bottle or potion, and when I try to dive under water Two sounds are played at the same time and the old sound and the new one, this all needs to be corrected to correspond to the Java versionΒ
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We're tracking this issue in MCPE-174867 and MCPE-174960, so this ticket is being resolved and linked as a duplicate.
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