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MCPE-175445

Everything is blue when a world is opened

When I import a .mcworld file to Minecraft, it imports successfully. But there's one problem that annoys me a lot! EVERYTHING IS BLUE! (See the attached screenshots) Yes, there are NO resource packs, but everything is STILL blue! This does NOT happen in just ONE world, it happens on EVERY worlds that are imported from .mcworld file!!!

 

This is really annoying! Mojang, please fix this bug!!!!!! (This never happened on the previous versions of Minecraft)

 

MY PC SPECS:

8GB RAM

512GB NVME Gen3 SSD

Intel Core i7-10510U (4 cores, 8 threads)

Intel UHD Graphics (Integrated Graphics)

NVIDIA GeForce MX350 (Dedicated Graphics)

1920x1080 75Hz IPS LED display

 

NOTE: According to the screenshots given below, all the worlds use different addons, and EVEN without addons, this problem occurs. This is NOT a problem with my PC specs, this is probably an issue with Minecraft, since this problem didn't show up on the previous versions of Minecraft.

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Comments 8

Could you please update your description with your PC spec? From one of your screenshot, it seems, that the world was using addons. Could you please specify exactly what packs were in that world? 

+1

This is new in this release v.1.20.40

See screenshots. 

Also note - this is not an imported world; it's a regular save.

If I play for a few minutes - the blue goes away.

Processor    AMD Ryzen 9 5900X 12-Core Processor, 3701 Mhz, 12 Core(s), 24 Logical Processor(s)
OS Name    Microsoft Windows 11 Enterprise Insider Preview
Version    10.0.25982 Build 25982
Installed Physical Memory (RAM)    48.0 GB

Adapter Type    NVIDIA GeForce RTX 2060, NVIDIA compatible
Driver Version    31.0.15.5009

 

i have seen this issue also happening to multiple youtubers, such as eckosoldier, and they said that it happens when the experimental villager trade changes are enabled. 

Just checked again, vanilla world, no addins, no experimental settings (I specifically checked the village trade balance).

Also updated to 1.20.41

Still happening. The colours seem to revert back to normal at either chunk reload or night/day cycle.

Happening to my worlds that already exist. Didn't import them.

 

I have no experimental toggles on and no resource packs being used.

It seems to happen when a package of resource or behavior is placed on the map. It's happening in my world too. It's just an assumption, so far, from the tests I've done, this only happens on maps that already had resource and behavior packs installed before. Including one that changed fog settings, but I'm not sure, there's a map I tested, and the add-ons didn't change the fog, the bug happened anyway. It seems that the map is damaged in a certain way, it's strange, I'm having to migrate all my buildings to another map.

Thank you for your report!
However, this issue has been closed as Cannot Reproduce.

We were unable to reproduce the problem you are describing in the latest version.

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Rasthro

(Unassigned)

1152045

Community Consensus

Windows

Windows 11 Home Single Language, version 22H2

1.20.30, 1.20.32 Hotfix, 1.20.40, 1.20.41 Hotfix

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